Genius : The Game
by Gout, Leopoldo






The producer behind Days of Grace presents the story of three international teen geniuses, including a Mexican-American hacker, a Nigerian engineer and a Chinese activist, who must win a game with life-or-death stakes that has been devised by India's youngest CEO. Simultaneous eBook.





Leopoldo Gout, the producer behind Days of Grace, which A.O. Scott of the New York Times called "a potent and vigorous film," is also a writer, artist, and filmmaker. He hails from Mexico, studied Contemporary Art at Central Saint Martins in London, and now resides in New York City with his wife and two children.





Only 200 invites go out worldwide to participate in The Game, a competition for the smartest teens on the planet, and Tunde (an engineering genius from Nigeria) and Painted Wolf (an activist blogger from Shanghai) get two of them. Their Mexican American friend (and expert hacker) Rex invites himself along, and the three look forward to meeting in person for the first time. Each has important secondary reasons for going, but they must work together to unmask a darker purpose embedded in the competition. Gout's near-future novel mixes e-mails, different fonts, and Manning's diagrams, photos, and drawings into the prose to tell an up-to-the-minute story of global friendships and politics. Point of view alternates among the three main characters, and their voices are unique, especially that of Tunde, who often uses Nigerian pidgin (slang). The abundance of STEM concepts, action, and suspense will get all types of readers hooked on this new series. Try this with fans of Orson Scott Card's Ender's Game (1984) or Neal Stephenson's Snow Crash (1992). Copyright 2014 Booklist Reviews.





After shutting down technology-megalomaniac Kiran's plans at the competition known as "the Game," teens Tunde, Rex, and Painted Wolf are wanted for supposed hacking crimes. Escaping to Tunde's hometown, in Nigeria, the three must thwart another madman, the General, who intends to enslave Tunde's village in pursuit of his own evil scheme. Can the friends evade Kiran, take down the General, and protect themselves in the process? Gout's sequel to Genius: The Game (2016) wastes no time getting started, so reading the first entry in this planned trilogy would be wise. The pace of the action continues in the same vein as the first book. Despite lots of computer terminology and some engineering jargon, this is a very accessible STEM-related book, and by adding the beginnings of a romance, Gout attempts to broaden the story's interest. Give this to fans of the teen-espionage subgenre and authors like James Patterson and Anthony Horowitz. Finished copies will include artwork throughout, though this was not available for review. Copyright 2017 Booklist Reviews.






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