Strange the Dreamer
by Taylor, Laini






The best-selling author of the Daughter of Smoke & Bone trilogy presents the story of a guilt-ridden hero, a dreamer librarian and a girl with dangerous powers who all combat monsters and treachery in the aftermath of a war between gods and men. 200,000 first printing.





Laini Taylor is the New York Times bestselling author of the Daughter of Smoke and Bone trilogy: Daughter of Smoke & Bone, Days of Blood & Starlight, and Dreams of Gods & Monsters, and the companion novella A Night of Cake & Puppets. She is also the author of the Dreamdark books Blackbringer and Silksinger; the National Book Award finalist Lips Touch: Three Times; and Strange the Dreamer. She lives in Portland, Oregon, with her husband, illustrator Jim Di Bartolo, and their daughter Clementine.





*Starred Review* By now, fans of Laini Taylor know what to expect: beautiful prose, strange and whimsical fantasy worlds, sympathetic monsters, and wrenching, star-crossed romance. Her latest, first in a two-book set, certainly delivers on that, and there's something quietly magical at play here. Lazlo Strange, an orphaned infant who grew up to be a librarian, has had a quiet first two decades of life. But Lazlo, reader of fairy tales, longs to learn more about a distant, nearly mythical city, called Weep after its true name was stolen. When a group of warriors from that very place come seeking help, Lazlo, never before a man of action, may actually see his dream fulfilled. Weep, though, is a city still reeling from the aftermath of a brutal war, and hidden there is a girl named Sarai and her four companions, all of whom have singular talents and devastating secrets. What follows is the careful unfolding of a plot crafted with origamilike precision. This has distinct echoes of Taylor's Daughter of Smoke and Bone (2011), though ultimately it's a cut above even that: characters are carefully, exquisitely crafted; the writing is achingly lovely; and the world is utterly real. While a cliff-hanger ending will certainly have readers itching for book two, make no mistake-this is a thing to be savored. HIGH-DEMAND BACKSTORY: Taylor's long-anticipated latest arrives with a six-figure marketing plan, including a tour, promo swag, and plenty of publicity magic. Copyright 2017 Booklist Reviews.





A young man and woman dream amid violence's aftermath in this intense series opener.Twenty-year-old orphaned librarian Lazlo Strange, whose brutish exterior conceals his cleverness, dreams of stories of a lost city. Two hundred years ago, six merciless, magic-wielding Mesarthim landed their seraphim-shaped citadel in the legendary city, blocking its skies and cutting it off from the outside world. Fifteen years ago, the Godslayer Eril-Fane ended their reign of terror with the Carnage, and now the city is known only as Weep. Seeking to restore the skies to Weep, reluctant leader Eril-Fane recruits scientists from the world beyond Weep—and bemusedly welcomes Lazlo—to move the allegedly abandoned citadel. But the long-silent structure instead holds five surviving godspawn, gifted offspring of captured humans and cruel gods, equally traumatized by the massacre. Red-haired, blue-skinned 17-year-old Sarai is a dreamer like Lazlo but fears nightmares even as she inflicts them on the citizens below. Besides literal ghosts, Weep is also haunted by loss—lost memories, lost history, and lost half-blood children. Taylor's lengthy, mesmerizing epic offers an exotic Middle Eastern-esque world with invented words, biology, and mythology, populated by near-humans and strange creatures. The plot (endlessly dilated by dream sequences) is split between the lovers and then again among other narrators, rendered in delirious and sensuous, if repetitive, language. Weep becomes a laboratory in which Taylor examines slavery, trauma, memory, and appropriation, ending this first installment with a cliffhanger that leaves readers wondering if healing is even remotely possible. Lovers of intricate worldbuilding and feverish romance will find this enthralling. (Fantasy. 14 & up) Copyright Kirkus 2016 Kirkus/BPI Communications. All rights reserved.






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